2D Endless Runner Game with OpenGL

Published:

Built a complete 2D endless runner game, inspired by the Chrome Dino game, using low-level graphics programming with OpenGL. The project features an infinite horizontally scrolling background, player character controls, collision detection, and dynamic difficulty scaling. I also implemented text rendering for scoring. This project demonstrates a strong understanding of computer graphics principles and C++ development.

Tech Stack: C++, OpenGL (freeglut), Git.