2D Endless Runner Game with OpenGL
Published:
Built a complete 2D endless runner game, inspired by the Chrome Dino game, using low-level graphics programming with OpenGL. The project features an infinite horizontally scrolling background, player character controls, collision detection, and dynamic difficulty scaling. I also implemented text rendering for scoring. This project demonstrates a strong understanding of computer graphics principles and C++ development.
Tech Stack: C++, OpenGL (freeglut), Git.
